space/subspace
Space is a substance. It can be compressed, stretched, and weaponised — and everything in the game couples to it differently. Lasers cut straight through; missiles wade; your ship rides the terrain. Lay a slipstream of compressed space and surf it between stars, wall yourself behind thickened space, or detonate a pocket of it under someone else's missiles.
An early prototype of an Elite-style game built on that one idea. Already in: a procedural galaxy of named systems, trading and ship upgrades, mining, piracy, docking at spinning stations — and pirate pickets at lawless ports, so check a world's Security on the star map before you fly in.
Flying it: arrows fly, left hand fires. Press H in-game for everything, K to remap any key (non-QWERTY friendly), or plug in a gamepad.
Prototype notes: best in Chrome/Edge · keyboard or gamepad required · no saves between reloads · ~ grants every upgrade if you just want the toys · found a bug? Include the build number and FPS from the top-right corner.
| Published | 9 hours ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | spaghettified.world |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |

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